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Beleaguered chipmaker Intel has confirmed plans to restructure in a shift that will involve an unspecified number of layoffs. It was reported this week that the company could lay off around 20 percent of staff (it had 108,900 employees at the end of last year). In a memo, new CEO Lip-Bu Tan declined to detail the extent of the downsizing, which is largely aimed at reducing "unnecessary bureaucracy" and layers of middle management. "Im a big believer in the philosophy that the best leaders get the most done with the fewest people. We will embrace this mindset across the company, which will include empowering our top talent to make decisions and take greater ownership of key priorities," Tan wrote. "There is no way around the fact that these critical changes will reduce the size of our workforce. As I said when I joined, we need to make some very hard decisions to put our company on a solid footing for the future. This will begin in Q2 and we will move as quickly as possible over the next several months." Intel has been downsizing significantly over the last few years. Just last August, the company said it would cut more than 15,000 jobs to reduce costs. Intel has been struggling with slowing sales it didn't act quickly enough to keep up with the industry's shift toward artificial intelligence. Unsurprisingly, AI will be a focus for Intel going forward. "My focus will be ensuring that our team builds products that are highly competitive and meet the needs of our customer as we enter a new era of computing, defined by AI agents and reasoning models," Tan said in a call with investors on Thursday. "To achieve this, we are taking a holistic approach to redefine our portfolio to optimize our products for new and emerging AI workloads. We are making necessary adjustments to our product roadmap, so that we are positioned to make the best-in-class products while staying laser focused on execution and ensuring on time delivery." Tan is aiming to speed things up by turning Intel into a company that's focused on engineering. "Many of the changes we will be driving are designed to make engineers more productive by removing burdensome workflows and processes that slow down the pace of innovation," he wrote. The company is planning to reduce costs elsewhere in order to "make necessary investments in our engineering talent and technology roadmaps." It's hoping to lower its operating expenses by $1.5 billion over the next two years. Efficiencies are the name of the game here. Tan wants managers to get rid of unnecessary meetings and reduce the number of people who attend meetings as "too much valuable time is being wasted." Intel is also expanding its return-to-office mandate by requiring workers to be on site four days a week (up from three) starting in September. Tan certainly has lofty goals as he looks to turn around Intel's fortunes. "Im talking about the opportunity to fundamentally reinvent an industry icon. To pull off a comeback that will be studied in business schools for generations to come. To create new technologies and deploy them at scale to change the world for the better," he wrote. "Intel was once widely seen as the worlds most innovative company. Theres no reason we cant get back there, so long as we drive the changes needed to improve."This article originally appeared on Engadget at https://www.engadget.com/big-tech/intel-confirms-layoffs-as-it-tries-to-make-engineers-more-productive-143825752.html?src=rss
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While the Switch 2 has backwards compatibility, Nintendo is releasing upgraded versions of its old games with enhanced framerates and resolution, as well as extra content. It's also selling upgrades cheaper than full games, which you can get for titles you already own. The upgrades for The Legend of Zelda: Breath of the Wild and Tears of the Kingdom will set you back $10. Now, the company has started revealing more upgrade prices for old games, and it looks like the ones for Kirby and the Forgotten Land and Super Mario Party Jamboree will cost you twice as much at $20. NintendoLife first posted about the upgrades' potential prices based on their eShop listings for Europe. The company has updated its US eShop since then to show that they're also being sold for $20 in the country. If you buy the upgrade for Kirby and the Forgotten Land, you're getting access to a new part of the game called Star-Crossed World, wherein you have to uncover the mystery surrounding the meteor that struck the world. Meanwhile Super Mario Party Jamboree comes with Jamboree TV, a game show hosted by Toad. The Switch 2 version of the title uses the console's Joy-Con 2 and microphone, and if you use its camera, you can also put your face into the action during mini-games. Super Mario Party Jamboree for the Switch 2 will be available on July 24, while Kirby's Switch 2 edition will be available on August 28. Both games will set you back $80 if you buy the full Switch 2 version instead of upgrading an old copy. Nintendo has yet to release the prices for the Switch 2 editions of Pokémon Legends: Z-A and Metroid Prime 4: Beyond, which will be available later this year. This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-charges-20-for-mario-party-jamboree-and-kirby-switch-2-upgrades-140031152.html?src=rss
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Catch up on select AI news and developments from the past week or so. Stay in the know. Read the full article at MarketingProfs
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