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On the heels of Razer pausing direct laptop sales in the US (thanks to those on-again, off-again, yet still very much on for China tariffs), the company has officially launched its remote game streaming app. Razer PC Remote Play, which the company rolled out in beta at CES 2025, is now officially available for iOS and Android. Razer may be a bit late to the party here, and its app is hardly the only way to stream your PC games to other devices. (For example, Steam's version has offered similar functionality for six years.) But Razer's app has a neat trick: It automatically adjusts the game's resolution and frame rate to match your mobile device's. So, you can avoid the black bars you get with services that only stream games in a fixed aspect ratio. Razer The company says it works with all iOS and Android gaming controllers, and the iPad version has keyboard, mouse and trackpad support. It works with titles from multiple storefronts (including Steam, Epic, PC Game Pass and more). The app uses the AV1 video codec, which Razer says boosts quality and lowers latency. Setup requires the Razer Nexus and PC Remote Play apps on your mobile device and Razer Cortex on the host PC. After signing in with your Razer ID, the two should pair automatically, and you can get down to business. You can download the app now from Google Play and the App Store.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/razers-pc-remote-play-app-is-now-available-182533832.html?src=rss
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Panic has set a date for when it will share more about the second season of Playdate games. The company is hosting a Playdate Update event on April 17, at 1PM ET / 10AM PT where it plans to cover the developers participating in the season, how you can pre-order it and how much it'll cost. The Playdate's season structure was one of the main things that made the tiny handheld unique when it was first released. Every week for 12 weeks you receive two new games automatically downloaded to your Playdate, free of charge. The list was curated, featuring games from prominent developers like Katamari Damacy creator Keita Takahashi, but also varied, with adventure games, platformers and more. Given the difficulties Panic faced making and shipping the Playdate to customers, there was initially some uncertainty whether the company could afford to commission another season. Before season two became official, Panic introduce an on-device store, called Catalog, as a way to purchase games from a curated library of titles. Then in October 2024, Panic confirmed that season two was happening in 2025. In a statement to press, Panic shared that through the Playdate and Catalog, they've been able to raise $1,043,186.85 for developers. The company has also sold over 70,000 Playdate handhelds since the device launched in 2022. The price of the Playdate was recently raised from $179 to $229. You'll be able to watch the Season Two Playdate Update on April 17 at 1PM ET / 10AM ET on Panic's website and the company's YouTube channel.This article originally appeared on Engadget at https://www.engadget.com/gaming/panic-will-showcase-the-second-season-of-playdate-games-on-april-17-181556782.html?src=rss
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The Nintendo Switch 2 is functionally similar to its predecessor. Sure, the detachable controllers can now each be used as a mouse (on your pants, no less), the screen is bigger, the hardware is more powerful and there's a built-in mic for voice chat. But otherwise the company isn't rocking the boat too much. At least not outside of its business model, as it may be preparing to sell the console at a loss. For most countries, President Donald Trump has paused the harshest tariffs that he announced last week. Still, he increased tariffs on imports from China to 125 percent on Wednesday, while imports from elsewhere will still be subject to a levy of at least 10 percent. Per Bloomberg, Nintendo may be looking to make as many Switch 2 units as it can in Vietnam (it's manufacturing about a third of the consoles there) during the 90-day freeze on higher tariffs and ship as many as possible to the US. The US is a critical market for Nintendo as it accounts for about a third of sales. Still, with a 10 percent tariff, Nintendo may reluctantly eat that cost, even if that means losing money on each sale. "We believe the Switch 2s bill of materials is around $400, meaning Nintendo would still be selling consoles at a loss in the US with the 10 percent tariff but the loss would be something Nintendo would be able to absorb," Hideki Yasuda of Toyo Securities told Bloomberg. "Sony is in a tougher situation as most of its PlayStation production is in China, and it may be forced to hike PS5 prices in the US in the near future." If the Switch 2 has about $400 worth of materials, that means Nintendo will also be taking a hit on a Japan-only edition of the console in its home country. It's selling that variant for under $350. Another analyst, Robin Zhu of Bernstein, also suggested that Nintendo will take the hit and keep the price at $450 if the tariff on Vietnamese imports remains at 10 percent. However, "At 46 percent Vietnam tariffs, I expected them to raise [the Switch 2 price] by $50 to $100." Unlike Sony and Microsoft, Nintendo has not historically sold its consoles at a loss with the aim of making up for that with sales of pricey software. The gaming side of the business is far and away Nintendo's largest source of revenue. It's diversifying more these days with things like movies and theme parks, but it still needs a thriving base of Switch and Switch 2 players. With the consoles critical to the company's success, the suggestion that Nintendo may sell the $450 Switch 2 at a loss is somewhat surprising, even if it's because of tariffs. Nintendo formally revealed the Switch 2 just hours before Trump announced higher import tariffs on every country. Soon after, Nintendo delayed pre-orders for the console in the US (it later did the same in Canada, perhaps to reduce the risk of secondary-market price gouging) to assess the impact of the tariffs. With those now on hold, the company surely wants to get the ball rolling on pre-orders so it has a better sense of North American demand and can accordingly adjust its manufacturing plans if need be.This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-may-sell-the-switch-2-at-a-loss-in-the-us-due-to-tariffs-175857327.html?src=rss
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