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Data analytics firm LexisNexis Risk Solutions said it suffered a data breach that could have affected the names, Social Security numbers, driver’s license numbers, and contact information of more than 364,000 people. The company said in a filing with Maine’s attorney general that an “unauthorized third party” stole data from a third-party platform used for software development. A spokesperson told TechCrunch, which earlier reported about the breach, that an unknown hacker accessed its GitHub account. The breach dates back to last Christmas, though the company said it only discovered it on April 1. “Upon learning of the issue, we promptly launched an investigation with the assistance of leading external cybersecurity experts, notified law enforcement, and took steps to review and further enhance our security controls,” LexisNexis said in a notice that’s being sent out to consumers. “We also initiated an extensive review of the impacted data to identify personal information that may have been affected.” Reached for comment by Fast Company, a spokesperson for LexisNexis Risk Solutions confirmed the third-party breach and emphasized that it did not contain financial or credit card information. “There was no compromise of our own systems, infrastructure, or products,” the spokesperson said. “We are notifying approximately 360,000 individuals and appropriate regulators. We have also reported this incident to law enforcement.” Their market, your data LexisNexis is part of a massive industry in which data brokers collect and sell access to personal and financial data for risk and fraud assessment. That information can have wide repercussions for consumers. For example, The New York Times reported last year that LexisNexis had received driving data from automakers, which the firm would then sell to insurance companies, potentially leading to higher premiums. LexisNexis also operates a large database of legal documents and public records. The Consumer Financial Protection Bureau (CFPB) said in December that it planned to introduce rules that would limit the ability of data brokers to sell sensitive information on Americans. But the new Trump administration halted those operations, and the CFPB officially scrapped the plans earlier this month. “The Bureau is withdrawing this NPRM [notice of proposed rulemaking] in light of updates to Bureau policies,” its listing in the Federal Register said.
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E-Commerce
e.l.f. Beauty (NYSE:ELF) announced on Wednesday that it has signed a definitive agreement to acquire rhode, the beauty brand founded by Hailey Rhode Bieber, alongside its Q4 earnings for the fiscal quarter ending March 2025. (Shares of ELF closed down over 1% Wednesday afternoon, before the news was announced.) e.l.f. Beauty found a like-minded disruptor in rhode, said e.l.f. chairman and CEO Tarang Amin. rhode further diversifies our portfolio with a fast-growing brand that makes the best of prestige accessible.” According to a press release sent to Fast Company, the deal is built on “both brands shared focus on disruption and product innovation, setting the stage for transformative global expansion” and is in line with e.l.f. Beauty’s vision “to create a different kind of beauty company by building brands that disrupt norms, shape culture and connect communities.” Bieber will step into an expanded role as rhode’s Chief Creative Officer and Head of Innovation. “I look forward to leading the brand into this exciting new chapter of possibilities alongside my co-founders Michael D. Ratner and Lauren Ratner, who have helped bring my vision to life from the start,” Bieber said in a statement. rhode plans to launch its first physical in-store partnership with retailer Sephora throughout North America and the U.K. before the end of the year, and has doubled its consumer base over the past year, driving a total of $212 million in net sales in the 12 months that ended March 31, 2025. The $1 billion deal is comprised of $800 million of consideration payable at closing in a combination of cash and stock, subject to customary adjustments, and an additional potential earnout consideration of $200 million based on the future growth of the brand over a three-year timeframe. e.l.f. Beauty previously cut its full-year guidance when it last reported earnings for Q3, after seeing a 36% drop in profits and softer than expected sales trends in January, according to CNBC. In its fiscal third quarter ending December 31, 2024, the cosmetics company reported revenue of $355 million vs. $330 million expected; and an EPS, or earnings per share, of 74 cents adjusted from 75 cents. e.l.f. Beauty has a market cap of $5.10 billion, as of market close Wednesday. The Oakland, California-based skincare and cosmetic products company was founded by Joseph Shamah and Scott Vincent Borba in 2004.
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E-Commerce
A video game once synonymous with one of the most disastrous launches in history has not only redeemed itself, but will be getting a proper second act. Cyberpunk 2077 developer CD Projekt Red announced in an earnings call Wednesday that the company is at work on a follow-up to the futuristic role-playing title, which was released in late 2020 and universally criticized for being unfinished, glitchy, and at times unplayable. CD Projekt Red said that the conceptual phase is complete and preproduction has begun on the next big game set in the Cyberpunk universe, which it is calling Cyberpunk 2 for now. The company expects the games development to take four to five years, but that number could shift as the project gets underway. The redemption story is a striking change of fate for Cyberpunk 2077, which not long ago was doomed to languish in video game lore as one of the greatest failures of all time. Cyberpunks skyscraper-high launch expectations For a time, Cyberpunk 2077 appeared destined to become gamer shorthand for a much-hyped game that overpromises and underdelivers to the extreme. The backlash over Cyberpunk 2077s likely premature launch was so severe that many platforms hosting the games download began issuing refunds to appease unhappy players, with Sony even going as far as taking the game out of the PlayStation store. At the time of its initial release, hype for Cyberpunk 2077 was sky-high. Developer CD Projekt Red was widely lauded for its hit The Witcher 3: Wild Hunt, a sprawling open-world role-playing game (RPG) famous for rich narrative storytelling. It didnt help that Cyberpunk 2077s development budget topped $300 million, making it one of the most expensive games ever made. A very expensive makeover Instead of calling Cyberpunk 2077 a flop and moving on, CD Projekt Red kept chipping away at the game, issuing improvements to stabilize its performance, deepen combat, and paint richer stories in its glowing Tokyo-esque fictional metropolis of Night City. Cyberpunk 2077 joins only a handful of games, including Final Fantasy XIV and No Mans Sky, that have completely rewritten their own histories after failing spectacularly. For Cyberpunk 2077 and those games alike, the modern model of live-service gamesgames that evolve and get updates over time, sometimes through paid contentmade the comeback stories possible. After their initial missteps, the teams behind all of these games spent years winning back players and rebuilding their communities, earning a lot of respect in the process. Cyberpunk 2077s turnaround wasnt cheap. The company poured north of $100 million in additional resources into the game after its launch, putting out a major large-scale expansion called Phantom Liberty, starring actor Idris Elba, who joined Keanu Reeves on the games A-list voice-acting cast. In its earnings call, CD Projekt Red announced that the expansion has now sold more than 10 million copies. Fast-forward four years, and the team behind the former failure clawed their reputation back so successfully that Steams user reviews now rate Cyberpunk 2077 as overwhelmingly positivean outcome that would have been impossible to imagine back in the games dark days.
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E-Commerce
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