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San Francisco-founded Smart glasses maker Viture has been sued in a US court by rival XREAL over claims it infringed on its patents, XREAL announced in a press release. The complaint, lodged in a federal Texas court, accuses Viture of illegally incorporating XREAL's patented tech into its products including the Luma Pro, Luma Ultra and Beast models. "The lawsuit is not merely about enforcing a single patent," the company wrote. "It is about stopping a pattern of intellectual property infringement that undermines the integrity of innovation and endangers continued technological development in this industry." XREAL has already won a preliminary injunction against Viture in Germany. That resulted in a sales freeze in that country, which could spread to nine other European nations including France, Italy and Spain. That injunction affects Viture's Pro, Luma and Luma Pro smart glasses. Both companies make augmented reality (AR) glasses with built-in displays that connect to smartphone or laptops, letting you play games, watch movies or do productivity tasks. Their products offer similar display resolutions and fields of view, both of which are key specifications for those products. In response, Viture issued its own statement: "Our product does not infringe upon the cited patent in any way," the company told Tom's Guide. "We encourage everyone to look closely at the patent itself and form their own judgment, it becomes clear very quickly how weak and questionable it is. XREAL has simultaneously circulated false claims suggesting that Viture is 'banned across nine European countries.' This is entirely untrue." The company added that it's taking legal action itself because of XREAL's comments. Viture is a relatively new player in the AR/VR world, but XREAL's lawsuit could be a prelude to similar actions, judging by the wording in its press release. XREAL holds over 800 patent and patent applications around the world around AR, VR and other tech, and claims that Viture has fewer than 70 and none in the US and Europe. At CES 2026, XREAL unveiled several new products, including the ROG X R1 AR glasses built in conjunction with ASUS. This article originally appeared on Engadget at https://www.engadget.com/wearables/xreal-files-lawsuit-against-rival-smart-glass-maker-viture-133018692.html?src=rss
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After telling the YouTube channel Hardware Unboxed that it was putting its RTX 5060 Ti 16GB and 5070 Ti into "end-of-life status," ASUS has backtracked on those comments and now says the GPUs will remain on sale. "Certain media may have received incomplete information from an ASUS PR representative regarding these products," the company said in a dedicated press release." The GeForce RTX 5070 Ti and GeForce RTX 5060 Ti 16 GB have not been discontinued or designated as end-of-life (EOL). ASUS has no plans to stop selling these models." ASUS further clarified that supply fluctuations, primarily due to memory supply constraints, have temporarily affected production output and stocks. "As a result, availability may appear limited in certain markets, but this should not be interpreted as a production halt or product retirement. ASUS will continue to support the GeForce RTX 5070 Ti and RTX 5060 Ti 16 GB and is working closely with partners to stabilize supply as conditions improve." Yesterday, Hardware Unboxed said that ASUS "explicitly told us this model is currently facing a supply shortage and, as such, they have placed the model into end-of-life status." In a new pinned comment, the channel noted that the new information "completely walks back their original statement to us." Hardware Unboxed learned of the shortage by speaking to resellers in Australia, who said that the 5070 Ti is no longer available to purchase from partners and distributors, adding they expect that to be the case throughout at least the first quarter of the year. Based on that, along with ASUS's statement, they released the video in question yesterday. Although ASUS now says that it will still make both of those GPUs, being able to buy one could be next to impossible, based on what retailers told Hardware Unboxed. The AI boom has sent the cost of memory soaring, leading to price hikes for GPUs and other PC components. That in turn has led to anger among gamers, and the problem may get much worse before it gets better. This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/asus-changes-mind-will-continue-selling-the-rtx-5070-ti-after-all-130934271.html?src=rss
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TikTok is bolstering its age-verification measures across Europe. In the coming weeks, the platform will roll out upgraded age-detection tech in the European Economic Area, as well as in the UK and Switzerland. The systems will assess the likely age of a user based on their profile information and activity. When the tech flags an account that may belong to a user aged under 13 (the minimum age to use TikTok), a specialist moderator will assess whether it should be banned. TikTok will send users in Europe a notification to tell them about these measures and offer them a chance to learn more.Also, if a moderator is looking at content for other reasons and thinks an account might belong to an underage user, they can flag it to a specialist for further review. Anyone can report an account they suspect is used by someone under 13 as well. TikTok says it removes about 6 million underage accounts in total from the platform every month.Those whose accounts are banned can appeal if they think their access was wrongly terminated. Users can then provide a government-approved ID, a credit card authorization or selfie for age estimation (the latter process has not gone well for Roblox as of late, as kids found workarounds for age checks). TikTok acknowledged that there's no single ideal solution to the issue as things stand. "Despite best efforts, there remains no globally agreed-upon method for effectively confirming a person's age in a way that also preserves their privacy," it stated in a blog post. "At TikTok, we're committed to keeping children under the age of 13 off our platform, providing teens with age-appropriate experiences and continuing to assess and implement a range of solutions. We believe that a multi-layered approach to age assurance one in which multiple techniques are used is essential to protecting teens and upholding safety-by-design principles."TikTok is rolling out these practices after a pilot in Europe over the last year. That project helped the platform to identify and remove thousands more underage accounts. It worked with the Data Protection Commission (its main privacy regulator in the EU) to help ensure it complied with the blocs strict data protection standards.These measures are coming into force amid intensifying calls to keep kids off social media. A social media ban for under 16s in Australia went into effect last month. Affected platforms have collectively closed or restricted millions of accounts as a result. Reddit has filed a lawsuit over the ban. A similar ban might be on the cards in the UK amid public pressure and cross-party support. Prime Minister Keir Starmer said "all options are on the table" and that he was watching "what is happening in Australia."The House of Lords is set to vote on proposals for an under-16 social media ban next week. If an amendment passes, members of parliament will hold a binding vote on the matter in the coming months.This article originally appeared on Engadget at https://www.engadget.com/social-media/tiktok-tightens-age-verification-across-europe-130000847.html?src=rss
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