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2024-09-25 13:00:38| Engadget

X has published its most detailed accounting of its content moderation practices since Elon Musks takeover of the company. The report, Xs first in more than a year, provides new insight into how X is enforcing its rules as it struggles to hang on to advertisers who have raised concerns about toxicity on the platform. The report, which details content takedowns and account suspensions from the first half of 2024, shows that suspensions have more than tripled since the last time the company shared data. X suspended just under 5.3 million accounts during the period, compared with 1.6 million suspensions during the first six months of 2022. In addition to the suspensions, X says it removed or labeled more than 10.6 million posts for violating its rules. Violations of the companys hateful conduct policy accounted for nearly half of that number, with X taking action on 4.9 million such posts. Posts containing abuse and harassment (2.6 million) and violent content (2.2 million) also accounted for a significant percentage of the takedowns and labels. While these numbers dont tell a complete story about the state of content on X the company doesnt distinguish between posts it removes and those that it labels, for example it shows that hateful, abusive and violent content are among the biggest issues facing the platform. Those are also the same issues numerous advertisers and civil rights groups have raised concerns about since Musks takeover of the company. In the report, X claims that rule-breaking content accounted for less than 1 percent of all posts shared on the platform. X The numbers also suggest there have been significant increases in this type of content since Twitter last shared numbers prior to Musks takeover. For example, in the last half of 2021, the last time Twitter shared such data, the company reported it suspended about 1.3 million accounts for terms of service violations and actioned about 4.3 million. X previously published an abbreviated report in a 383-word blog post last April, which shared some stats on content takedowns, but offered almost no details on government requests for information or post removals. The new report is a significant improvement on that front. It says that X received 18,737 government requests for information, with the majority of the requests coming from within the EU and a reported disclosure rate of 53 percent. X also received 72,703 requests from governments to remove content from its platform. The company says it took action in just over 70 percent of cases. Japan accounted for the vast majority of those requests (46,648), followed by Turkey (9,364).This article originally appeared on Engadget at https://www.engadget.com/social-media/x-just-released-its-first-full-transparency-report-since-elon-musk-took-over-110038194.html?src=rss


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2024-09-25 07:24:07| Engadget

Jan-Bart van Beek, Guerilla Games' art and animation director, has officially announced that a remastered version of Horizon Zero Dawn is arriving on October 31. The game will feature over 10 hours of re-recorded audio, mocap, as well as improved character models, animation, lighting and textures that he said will bring it "to the same visual fidelity" as Horizon Forbidden West. That means it has been upgraded for the PlayStation 5 and compatible PCs, and it even supports the PS5 Pro, which will be available on November 7.  In his announcement, van Beek explained that seven years is a long time when it comes to computer graphics and that a lot of technological improvements have become available since the game's original release. Nixxes, a Dutch video game developer, worked on the remaster, which will also feature improved audio and Atmos rendering that will make it more immersive. The remastered version will come with The Frozen Wilds expansion and all its additional lands, machines and skills, as well. Those who get the PC version can also expect support for ultra-wide resolutions and for performance-enhancing technologies, such as NVIDIA's DLSS 3 AI-based rendering accelerator.  The original game's accessibility features, like its remappable controls and haptic cues, have been carried over to this version. In addition, there's a new optional accessibility feature that can notify players of interactable elements with sound and haptic feedback.  Horizon Zero Dawn Remastered will be available for purchase for $50, but those who already own the original game and the complete edition version can upgrade for $10, whether they're buying on the PS5 or on the PC via Steam or the Epic Games Store. The $10 upgrade will even be available to players who added the game to their libraries from one of Sony's Play at Home program giveaways during the pandemic lockdowns. Fans upgrading with a PS4 game disc will have to insert it into their console every time they play, though, so they cannot access the upgrade offer if they have the disc-free version of PS5. This article originally appeared on Engadget at https://www.engadget.com/gaming/horizon-zero-dawn-remastered-arrives-october-31-on-ps5-and-pc-052407167.html?src=rss


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2024-09-25 01:13:06| Engadget

The 2020 PlayStation hit Ghost of Tsushima is getting a sequel featuring a new protagonist, era and landscape. Ghost of Ytei is heading to PlayStation 5 in 2025. Ghost of Ytei stars a new Ghost, Atsu, who's journeying through the lands at the base of Mount Ytei in Ezo modern-day Hokkaido in 1603. This means the sequel is set 300 years after the events of Tsushima, which focused on the Mongol invasion of that region. In 1603, Ytei was not under Japanese rule, and the debut trailer shows vast, untouched grasslands, snowy forests and sun-drenched ridges dotted with wildflowers, a strong breeze blowing through each scene. There's a distinct cowboy twang to the music in the trailer, particularly as Atsu interacts with wild horses. She also meets a wolf, which is neat. On the PlayStation Blog, Sucker Punch noted that Ytei wasn't home to organized samurai clans like those in Tsushima, and said this formed the basis of the sequel's new, original story. This is the first game that Sucker Punch has built from the ground-up for PS5. "We have massive sightlines that let you look far across the environment, whole new skies featuring twinkling stars and auroras, even more believable movement from wind on grass and vegetation, and more improvements well share in the future," Sucker Punch communications manager Andrew Goldfarb said. "Our new setting also gives us the opportunity to introduce new mechanics, gameplay improvements, and even new weapons."This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/ghost-of-yotei-is-a-tsushima-sequel-coming-to-ps5-in-2025-231306124.html?src=rss


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