Xorte logo

News Markets Groups

USA | Europe | Asia | World| Stocks | Commodities



Add a new RSS channel

 
 


Keywords

2024-09-12 20:15:59| Engadget

Unity has ditched a controversial fee it was charging game developers. The game engine maker says its focusing on its seat-based subscription fee (i.e. an annual payment for each person using the software at a studio), though there will be a price increase for Pro and Enterprise users. The company announced the runtime fee a year ago. Initially, it was going to make developers pay up every single time someone downloaded one of their games after certain thresholds were met. The backlash was swift and intense, with some industry figures suggesting that it would make Unity unviable for indie developers. Many developers (some of whom were years deep into making a game with Unity) were outraged over the sudden change and some threatened to abandon the engine. Unity apologized a few days later and made some changes to the runtime fee. But the policy was a near-disaster for the company. Unity CEO and president John Riccitiello left through the back door the following month. In November, Unity laid off 265 workers in a move it attributed to its Weta Digital deal, but this occurred amid the company's ill-fated attempts to squeeze more revenue from developers. Two months later, Unity said it would lay off 1,800 people, about a quarter of its total workforce. Current CEO Matt Bromberg, who took on the role in May, is hoping to rebuild trust (or, perhaps, unity) with developers by abandoning a loathed pricing model. The runtime fee is gone, effective immediately. The Unity Personal plan will remain free for developers with under $200,000 in revenue and funding. They'll also have the option to remove the Made with Unity splash screen from their games starting with Unity 6, which will arrive later this year. On the flipside, pricing and annual revenue thresholds for Unity Pro and Unity Enterprise subscribers are changing on January 1. Pro users (those with at least $200,000 of total annual revenue and funding have to go with this plan) will need to pay $2,200 per seat per year. That's an eight percent increase. As for Unity Enterprise, which is required for developers with north of $25 million in annual funding and revenue, a 25 percent price increase will apply. Pricing is customized based various factors, such as the products and services Enterprise customers require. Bromberg says that, going forward, Unity plans to consider possible price increases only on an annual basis. Developers will also be able to continue using an existing version of Unity on existing terms if they're not on board with changes to the Editor software. "We want to deliver value at a fair price in the right way so that you will continue to feel comfortable building your business over the long term with Unity as your partner. And were confident that if were good partners and deliver great software and services, weve barely scratched the surface of what we can do together," Bromberg wrote in a blog post. "Canceling the Runtime Fee for games and instituting these pricing changes will allow us to continue investing to improve game development for everyone while also being better partners."This article originally appeared on Engadget at https://www.engadget.com/gaming/unity-dumps-the-runtime-fee-that-caused-a-developer-revolt-181559332.html?src=rss


Category: Marketing and Advertising

 

Latest from this category

07.11AI Update, November 7, 2025: AI News and Views From the Past Week
07.11McDonalds turns Happy Meal box into a blank canvas, inviting kids to draw how they feel
06.11The Top Workplace Tools Creating Friction and Lost Time [Infographic]
06.11How SMB Marketers Can Turn AI Hype Into Reality With Voice AI
06.11Why Do Large Language Models (LLMs) Love Press Releases?
06.11Seoul transforms subway stations into convenient hubs for the citys runners
05.11How Will AI Impact Marketing and Ad Agency Headcount?
05.11Implementing ABM? Why a Customer Advisory Board Should Be Step One
Marketing and Advertising »

All news

07.11Blame game over Air India crash goes on
07.11Tesla plans to pay Musk $1tn - do they really need him that much?
07.11AI-Powered Options Trading: How ChatGPT and Grok Are Revolutionizing Data Analysis for Traders
07.11Trumps Education Pivot: Market Opportunities in the Skills Revolution
07.11Sweet news: Hershey Company announces new treats for the holiday 2025 season
07.11Techs worst week since April shows the AI boom may be breaking
07.11Spirit Christmas is back with 30 pop-up stores: Full list of locations for your holiday shopping needs
07.11What Makes This Trade Great $DOCS Short Play
More »
Privacy policy . Copyright . Contact form .