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2025-02-24 21:51:46| Engadget

Tron: Catalyst, the follow-up to Tron: Identity and the next game from Bithell Games, is set to launch on June 17, 2025. The game is technically standalone, but builds on Identity's narrative and tackles the world of Tron from a new isometric perspective. Paired with the release date, Bithell Games and publisher Big Fan also showed off a new trailer at the ID@Xbox Showcase that offers a glimpse of how combat and narrative work in the game. You play as Exo, a program from the "Arq Grid" with an ability called "The Glitch," that lets you exploit time loops in the game, replaying levels with new knowledge to uncover secret and shortcuts. Exo will of course be challenged by the leaders of the Grid throughout, forcing you to fight through enemies on foot or a Light Cycle. As Engadget learned in an early preview of the game, you'll also be able to upgrade your combat abilities to suit your preferred style of play. Tron: Identity is a visual novel, so Catalyst represents a bit of a departure in terms of gameplay, but that's one of the things that makes the game intriguing. Some amount of narrative choice is still there based off the trailer, it's just sandwiched between new, exciting, action-adventure bread. Tron: Catalyst will be available on Xbox Series X/S, PlayStation 5, Nintendo Switch and PC on June 17, 2025.This article originally appeared on Engadget at https://www.engadget.com/gaming/tron-catalyst-hits-consoles-and-pc-on-june-17-205146866.html?src=rss


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2025-02-24 21:33:08| Engadget

Another week, and there's another new AI model ready for public use. This time, it's Anthropic with the introduction of Claude 3.7 Sonnet. The company describes its latest release as the market's first "hybrid reasoning model," meaning the new version of Claude can both answer a question nearly instantaneously or take its time to work through it step by step. As the user you can decide what approach Claude takes, with a dropdown menu allowing you to select the "thinking mode" you want it to take. "We've developed Claude 3.7 Sonnet with a different philosophy from other reasoning models on the market. Just as humans use a single brain for both quick responses and deep reflection, we believe reasoning should be an integrated capability of frontier models rather than a separate model entirely," writes Anthropic. "This unified approach also creates a more seamless experience for users." Anthropic doesn't name OpenAI explicitly, but the company is clearly taking a shot at its rival. Between GPT-4, o1, o1-mini and now o3-mini, OpenAI offers many different models, but unless you follow the company closely, the number of systems on offer can be overwhelming; in fact, Sam Altman recently admitted as much. "We hate the model picker as much as you do and want to return to magic unified intelligence," he posted on X earlier this month. Anthropic says it also took a different approach to developing Claude's reasoning capabilities. "We've optimized somewhat less for math and computer science competition problems, and instead shifted focus towards real-world tasks that better reflect how businesses actually use LLMs," the company writes. To that point, current Claude users can look forward to "particularly strong improvements in coding and front-end web development." Claude 3.7 Sonnet is available to use starting today across all Claude plans, including Anthropic's free tier. Developers, meanwhile, can access the new model through the company's API, Amazon Bedrock and Google Cloud's Vertex AI.  Speaking of developers, Anthropic is also introducing Claude Code, a new "agentic" tool that allows you to delegate coding tasks to Claude directly from a terminal interface. Available currently as a limited research preview, Anthropic says Claude Code can read code, edit files, write and run tests, and even push commits to GitHub.This article originally appeared on Engadget at https://www.engadget.com/ai/anthropics-new-claude-model-can-think-both-fast-and-slow-203307140.html?src=rss


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2025-02-24 21:10:26| Engadget

The Apple iPhone 16e looks like a solid handset for most consumers. Its got plenty of power, a gorgeous display and the Action button that first debuted with the iPhone 15 Pro series. It doesnt, however, offer any way to wirelessly charge the device using MagSafe.  Just because Apple excluded the feature doesnt mean youre completely out of luck. Here are a couple of options for using MagSafe charging on an iPhone 16e. The easiest way to get this going is to pick up a MagSafe-compatible smartphone case that has been specifically designed for Apples latest handset. This ESR case seems like a solid entry, and its on the cheaper side. We havent gotten a chance to review it yet, but an older ESR release with MagSafe functionality easily made our list of the best iPhone cases. The second option is to go with a simple adapter ring. We recommend this one from PopSockets. Its budget-friendly, easy to use and allows integration with other MagSafe accessories. Just pop it on a pre-existing case. It's not compatible with silicone, textured or anti-fingerprint coated cases. The final option? Charge your phone the old-fashioned way, via USB-C, and just tuck the cable out of the way. This may not fool anyone, but itll juice the phone up quicker. The iPhone 16e uses the older Qi1 wireless charging standard and maxes out at 7.5w, while the other iPhone 16 models support Qi2 at speeds up to 25w, provided you have the right charger.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/heres-how-to-get-magsafe-charging-on-an-iphone-16e-201026681.html?src=rss


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