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2024-09-12 01:10:44| Engadget

Following a beta test earlier this year, Steam Families is now live with a new way for relatives to be connected on the gaming portal. Up to five family members can be invited into a group, which will grant access to a shared family library. Each person can create their own save files and collect their own achievements for games in the family library. The marquee development with the new family feature is that multiple people within the group will be able to play games from the shared library at the same time. And if you own multiple copies of a game, then multiple people can be playing that title at once. The caveat with family sharing is that a game developer may opt not to support the feature. Steam maintains a list of the titles that currently have family sharing enabled. Steam Families also folds in the features of the old Steam Family View, where the adults can monitor and limit what the children in the group can do on the platform. Any adult in the family will be able to restrict kids' access to Steam's store, communities or chat. They can also set playtime limits, approve extensions to the limits and recover a child's account if the password is lost. This type of family sharing plan doesn't always reflect a person's home environment, and Steam does have some restrictions on Steam Families' use. Adults can leave a family group at any time, but have to wait a year before they can join or create another family. Also, the Steam accounts need to be in the same country to join a family group.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/steam-families-is-live-and-you-can-all-play-at-the-same-time-231044827.html?src=rss


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2024-09-12 00:06:14| Engadget

Xbox is changing its process for forming connections on the gaming platform. Its new method works like, well, just about every other social platform, where you'll send a friend request that is either accepted or denied. That sounds like the obvious way for this feature to function, but Xbox adopted a more passive approach to friends for the recent console generation. The way it works in the current system is that anybody can add another Xbox account to their follow list. When two accounts followed each other, they were upgraded to friends. Microsoft The change shouldn't yield much of a difference in players' social tab. If you're already friends, you'll stay friends. If you aren't mutuals, you'll continue following the account. That means you can still keep an eye on updates from individuals, clubs and games within the Xbox ecosystem. Xbox is also launching new privacy and notification options to help manage the return of friendship, so players can set who is able to follow them or send them friend requests. The blog post didn't give a release date for when the new friends system will get a public rollout, but it is available starting this week as a preview for people in the Xbox Insiders program. Today's announcement is the latest in a wave of Xbox news in the past month. The company also introduced the Game Pass Standard plan and opened pre-orders for the all-digital Xbox Series X.This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/friend-requests-are-returning-to-xbox-220614785.html?src=rss


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2024-09-11 23:49:00| TRENDWATCHING.COM

A San Francisco-based startup took a sprint toward the future of artificial intelligence by unleashing 1,000 autonomous AI agents on a Minecraft server. Altera, founded by former MIT professor Robert (Guangyu) Yang, conducted Project Sid to explore whether agents can organize and collaborate to achieve more collectively than as entities operating individually. So, what happened? Agents formed a merchant hub, used Google Docs to vote on and amend a constitution, spread a religious belief (Pastafarianism) through bribery and lit torches to help a lost villager find their way home. They also collected far more in-game items than expected. Through simulation of various aspects of civilization, including democracy, social norms and economic systems, Project Sid aims to uncover phenomena not visible in smaller-scale AI interactions and gain insights into the development of more human-like AI. The experiment also revealed significant challenges how to benchmark the progress of an AI civilization, for example, and how minor flaws in individual agent behavior can cascade into large-scale issues within a simulated society. It's also debatable how autonomous the agents actually are. To what degree are their actions self-initiated? How many of their decisions can be traced directly to knowledge and instructions provided by their developers?Altera's mission is "to create digital human beings that live, care and grow with us," using the human brain as its inspiration, with models mirroring elements like the prefrontal cortex, memory systems and social-emotional states (Yang is a computational neuroscientist ). The startup's ambitions haven't gone unnoticed by investors. In May 2024, Altera announced an oversubscribed USD 9 million seed round, co-led by Eric Schmidt's First Spark Ventures and Patron, a seed-stage fund co-founded by Riot Games alums.


Category: Marketing and Advertising

 

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