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2025-04-29 20:58:59| Engadget

Theres a new animated Star Wars show coming soon and its set to actually premiere in the game Fortnite. Star Wars: Tales of the Underworld will be available to watch in-game starting on May 2 at 10AM ET. This is two full days before the show streams on Disney+. Viewing will take place in a new in-game location called Star Wars Watch Party Island. Epic Games says that this area was built using Unreal Editor for Fortnite and uses official assets to create a "breathtaking environment inspired by a galaxy far, far away." Players will only have access to the first two episodes. For the uninitiated, Star Wars: Tales of the Underworld is an anthology series consisting of animated shorts. It takes a look at the criminal underworld, centering on the bounty hunter Cad Bane and the force-sensitive assassin Asajj Ventress. This is part of a larger collaboration between Fortnite and Star Wars. The game will receive new Star Wars content every week for use in Battle Royale. Players will be able to pilot X-wings and duke it out as Emperor Palpatine. A dark side version of Jar Jar Binks will also be a playable character. This isnt the first time our favorite space wizards appeared in Fortnite. The game once made Luke, Han and Leia playable characters and added the iconic lightsaber as a weapon.This article originally appeared on Engadget at https://www.engadget.com/entertainment/new-star-wars-series-will-premiere-in-fortnite-of-all-places-185859342.html?src=rss


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2025-04-29 19:30:04| Engadget

The Nintendo Switch 2 wont be in our hands for over a month yet (sigh), but a speedrunner has already reached the credits of the Nintendo Switch 2 Edition of The Legend of Zelda: Breath of the Wild. As reported by VGC, the Japanese speedrunner known as Ikaboze posted a video of his handiwork on his YouTube channel after attending a Switch 2 preview event in Tokyo. Attendees were able to play a 10-minute demo of the souped-up original Switch launch game, but Ikaboze only needed seven minutes of the allotted time to dispose of Ganon in the games epic final battle. To be clear, this was not an any% run of the entire game, where the current top times all clock in around 23 minutes. The speedrunner loaded an autosave that spawned him outside Hyrule Castle, where he immediately dropped all of Links equipment and made a beeline for his longtime nemesis. Ikaboze was able to take down Ganon before the demo's time was up, to the delight of a crowd of onlookers, who applauded as the credits started to roll. The speedrunner was reportedly told by Nintendo staff at the event that they were the first person to have completed the Breath of the Wild demo. The updated versions of both Breath of the Wild and its 2023 sequel, Tears of the Kingdom, will be available to play on Switch 2 on launch day, which remains June 5 worldwide despite the pre-order holdup in the US. According to Nintendo, Nintendo Switch 2 Edition games improve performance and resolution, as well as adding HDR support. Theres also a new Zelda companion app that will let you track down missing Koroks and shrines on your save file. Those who already own the base game can upgrade for $10, and if youre a Nintendo Switch Online + Expansion Pack member youll be able to play the Switch 2 versions of both BotW and TotK as part of your subscription. Good luck trying to beat Ikaboze, though.This article originally appeared on Engadget at https://www.engadget.com/gaming/speedrunner-reaches-breath-of-the-wild-credits-on-switch-2-a-console-which-isnt-even-out-yet-173004158.html?src=rss


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2025-04-29 19:15:14| Engadget

Meta is releasing a new tool it hopes will encourage developers to use its family of Llama models for their next project. At its inaugural LlamaCon event in Menlo Park on Tuesday, the company announced the Llama API. Available as a limited free preview starting today, the tool gives developers a place to experiment with Meta's AI models, including the recently released Llama 4 Scout and Maverick systems. It also makes it easy to create new API keys, which devs can use for authentication purposes.      "We want to make it even easier for you to quickly start building with Llama, while also giving you complete control over your models and weights without being locked to an API," the company said in a blog post published during the event. To that end, the initial release of the Llama API includes tools devs can use to fine-tune and evaluate their apps.   Additionally, Meta notes it won't use user prompts and model responses to train its own models. "When youre ready, the models you build on the Llama API are yours to take with you wherever you want to host them, and we dont keep them locked on our servers," the company said. Meta expects to roll out the tool to more users in coming weeks and months.   Despite the fact Meta's Llama models have been downloaded more than one billion times, the company typically isn't viewed as a leader in the AI space in quite the same way as OpenAI and Anthropic. It doesn't help push against that perception that the company was caught gaming LMArena to make its Llama 4 models look better than they actually were.This article originally appeared on Engadget at https://www.engadget.com/ai/meta-is-making-it-easier-to-use-llama-models-for-app-development-171514630.html?src=rss


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