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2026-01-29 19:54:59| Engadget

A group of music publishers led by Concord Music Group and Universal Music Group are suing Anthropic, according to a report by Reuters. The suit accuses the AI company of illegally downloading more than 20,000 copyrighted songs, including sheet music, lyrics and compositions. These songs were then allegedly fed into the chatbot Claude for training purposes. There are some iconic tunes named by Universal in the suit, including tracks by The Rolling Stones, Neil Diamond and Elton John, among many others. Concord is an independent publisher that handles artists like Common, Killer Mike and Korn. The publishers issued a statement saying that the damages could amount to more than $3 billion. This would make it one of the largest non-class action copyright cases in US history. "While Anthropic misleadingly claims to be an AI 'safety and research' company, its record of illegal torrenting of copyrighted works makes clear that its multibillion-dollar business empire has in fact been built on piracy," the lawsuit says. The suit was filed by the same legal team as last year's Bartz v. Anthropic case. The music publishers say they found that Anthropic had been illegally downloading thousands of songs during the discovery process of that suit. For the unfamiliar, the Bartz v. Anthropic case ended with an award of $1.5 billion to impacted writers after it was found that the company had illegally downloaded their published works for similar training purposes. The terms of that agreement dictated that the 500,000 authors involved in the case would get $3,000 per work. The $1.5 billion looks like a big number, but not so much when broken down like that. Also, Anthropic is worth around $350 billion. In the Bartz case, Judge William Alsup ruled that it was legal for Anthropic to train its models on copyrighted content but not legal to acquire that content via piracy. We'll have to wait and see how this new suit shakes out. The legal precedent here seems to suggest that if Anthropic would have just spent a buck on each copyrighted song, then they'd be in the clear. That's an odd distinction when it comes to building an entire company around snatching up copyrighted content, but whatever.This article originally appeared on Engadget at https://www.engadget.com/ai/music-publishers-sue-anthropic-for-3-billion-over-flagrant-piracy-185459358.html?src=rss


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2026-01-29 19:36:46| Engadget

This past summer, Google DeepMind debuted Genie 3. Its whats known as a world world, an AI system capable of generating images and reacting as the user moves through the environment the software is simulating. At the time, DeepMind positioned Genie 3 as a tool for training AI agents. Now, its making the model available to people outside of Google to try with Project Genie. To start, youll need Googles $250 per month AI Ultra plan to check out Project Genie. Youll also need to live in the US and be 18 years or older. At launch, Project Genie offers three different modes of interaction: World Sketching, exploration and remixing. The first sees Googles Nano Banana Pro model generating the source image Genie 3 will use to create the world you will later explore. At this stage, you can describe your character, define the camera perspective be it first-person, third-person or isometric and how you want to explore the world Genie 3 is about to generate. Before you can jump into the models creation, Nano Banana Pro will sketch what youre about to see so you can make tweaks. Its also possible to write your own prompts for worlds others have used Genie to generate. One thing to keep in mind is that Genie 3 is not a game engine. While its outputs can look game-like, and it can simulate physical interactions, there arent traditional game mechanics here. Generations are also limited to 60 seconds, as is the presentation, which is capped at 24 frames per second and 720p. Still, if youre an AI Ultra subscriber, this is a cool opportunity to see the bleeding edge of what DeepMind has been working over the past couple of years. This article originally appeared on Engadget at https://www.engadget.com/ai/googles-project-genie-lets-you-generate-your-own-interactive-worlds-183646186.html?src=rss


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2026-01-29 18:49:58| Engadget

Maingear is back with another nostalgia-fueled gaming PC. The Retro98 may look like it's made for playing Quake while you wait for The Phantom Menace trailer to drop. But on the inside, the beige box is powerful enough to slay today's most demanding AAA games. "You're not going to find this PC at your local Radio Shack," Maingear promises.If you're at least middle-aged, the Retro98's exterior is instantly familiar. The hand-built tower includes an LED fan-speed display, a working turbo button and a power-lockout key. Sticking with the nostalgic motif, its front I/O is hidden behind the Maingear logo. I can already hear The Beastie Boys' Intergalactic playing in the background.Fortunately, you won't be limited to 1998 games. (Dope as they are.) It has up to a Ryzen 9 9950X3D processor, GeForce RTX 5090 graphics, 64GB Kingston Fury RAM and 4TB Kingston FURY Renegade NVMe Gen5 SSD. The maxed-out version (described by Maingear as "unapologetically overkill") even includes open-loop liquid cooling.The Retro98 starts at $2,500 and goes all the way up to $9,799.MaingearNow for the bad news. As you might expect from a retro novelty PC like this, you'll have to pay a pretty penny. The base model (Intel Core Ultra 7 265K / NVIDIA GeForce RTX 5070) costs $2,499. There are two other standard tiers, priced at $3,499 and $4,999. Finally, the open-loop-cooled "Alpha" build is a whopping $9,799. Hey, those aren't 1998 prices!The Retro98 also has an extremely limited run. Maingear is producing only 32 standard units and six alpha units. The company says it won't bring this build back once those sell out. However, there is a workaround for tinkerers: Since it's based on the SilverStone FLP02 tower PC case, you could grab one of those and build your own.Those wealthy and nostalgic enough to take the plunge can order the Retro98 today from Maingears website. This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/maingears-latest-retro-gaming-desktop-takes-you-back-to-the-quake-era-174958445.html?src=rss


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