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2024-07-05 20:39:14| Engadget

Epic says that Apple has once again rejected its submission for a third-party app store, according to a series of posts on X. The company says that Apple rejected the latest submission over the design and position of the install button on the app store, claiming that it too closely resembles Apple's own get button. Apple also allegedly said that Epics in-app purchases label is too similar to its own label, used for the same reason.  The maker of Fortnite suggests that this is just another salvo in the long-running dispute between the two companies. Epic says that its using the same install and in-app purchases naming conventions found across popular app stores on multiple platforms. As for the design language, the company states that it's following standard conventions for buttons in iOS apps and that theyre just trying to build a store that mobile users can easily understand. 1/3 Apple has rejected our Epic Games Store notarization submission twice now, claiming the design and position of Epics Install button is too similar to Apple's "Get" button and that our "In-app purchases" label is too similar to the App Store's "In-App Purchases" label. Epic Games Newsroom (@EpicNewsroom) July 5, 2024 Epic has called the rejection arbitrary, obstructive and in violation of the DMA. To that end, it has shared concerns with the European Commission in charge of tracking potential Digital Markets Act (DMA) violations. The company still says it's ready to launch both the Epic Games Store and Fortnite on iOS in the EU in the next couple of months so long as Apple doesnt put up further roadblocks. This is just the latest news from a rivalry that goes back years. The two companies have been sparring ever since Epic started using its own in-app payment option in the iOS version of Fortnite, keeping Apple away from its 30 percent cut. This led to a lengthy legal battle in the US about Apples walled-garden approach to its app store. Epic sued Apple and Apple banned Epic. A judge issued a permanent injunction as a way to allow developers to avoid Apples 30 percent cut of sales. This didnt satisfy anyone. Apple wasnt happy, for obvious reasons, and Epic contested the language of the injunction, which didnt call out Apple for having a monopoly. Both companies appealed, eventually making its way to the Supreme Court. The court decided not to hear the case. The justices must have had other things to do. As the two companies continued bickering in the US, the EU passed the aforementioned DMA. This forced Apples hand into allowing third-party storefronts on iOS devices in Europe. Since then, Epic has been trying to get its storefront going but has been met by resistance from Apple. This article originally appeared on Engadget at https://www.engadget.com/epic-says-that-apple-rejected-its-third-party-app-store-for-the-second-time-183914413.html?src=rss


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